
B E N M I C A L L E F
Services
From initial conceptualization to final deliverables, prioritization is to enhance and transform your project into a full immersive experience. Each project varies in style of working and budgeting, but will always result in clear dialogue, immersive ambience, detailed sound effects, emotive music and a final mix that blends everything seamlessly.
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Dialogue Editing
Being the foundation of most media, your dialogue will be assembled into a clear and balanced track. Lesser quality recordings can be restored and cleaned up to sound as originally intended.
Foley
Recreating sounds that are produced from footsteps, movement and props. These are recorded in sync to picture, adding weight and texture to characters' movement.


Sound Design
Creating sounds that don't exist in the real world, or by processing real life sounds to give the desired effect of the picture. Sometimes we may need to give a fight scene more of a hyper-realistic 'oomph', through whooshes and low frequencies, or create a fantasy soundspace by combining unique sounds.
Mixing
Balancing all the audio into a coherent mix, providing more depth and clarity to the context. While previous stages are more concerned with textural quality, here we are more concerned with pacing and mood.


Music Composition
From grandiose orchestral scores to a delicate piano piece, heavy metal shredding to acoustic medieval strumming, pulsing drones to electronic mayhem, and everything in-between. The right music is essential in setting a tone and driving the narrative forward, while evoking emotion in the audience.
Game Audio
Integrating sound into a game engine to create immersive, dynamic audio that responds to player actions. From footsteps to adaptive music, the focus is on ensuring sound seamlessly enhances gameplay and reacts to the player's environment.

